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- From: HAWK@blanker.ruhr.de (Peter Elzner)
- Date: Wed, 7 Feb 96 21:23:25 +0100
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- Organization: neXus
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- Subject: Re: Demo/game to OS frien
- Newsgroups: comp.sys.amiga.programmer
- Path: blanker.ruhr.de!BLANK1
- References: <3274.6607T382T680@wr.com.au> <PETERM.96Feb5143139@tui.maths.irl.cri.nz> <8345.6609T1051T1186@wr.com.au>
-
- accolyte@wr.com.au (Accolyte) wrote:
-
- I just want no one to think that Diamond Caves is a bad hack or does not
- support different screenmodes, so please read on:
-
- > >>Diamond Caves: Too slow, and plays nowhere near as well as BaldersGrove
- >
- > > Could it be the high-res interlace mode that slows Diamond Caves down?
- > > In any case, direct bitmap access is possible without killing the OS
- > > and Diamond Caves probably doesn't have an option for that. I wonder
- > > whether BaldersGrove works at all on my system.
- >
- > Nah, It's not the screenmode that's slowing it down, Diamond Caves only
- > uses an interlace screen for the title. (at least the way I had it playing)
- > It's acceptable with viewing
- > pictures etc, but for a menu, and places where you have numerous horizontal
- > lines it's just unbearable. Of course it can be fixed without killing the
- > OS, but it's silly not to have been thought of in a game supposedly breaking
- > out against the norm and supporting many different hardware configs.
-
- If you don't like Interlaced Screenmodes feel free to select a
- non-Interlaced screenmode. The default is an interlaced screen because most
- users I know are using Multisync monitors which can display screenmodes
- like DBL-PAL. But of course you can easily select PAL-LoRes or NTSC or
- whatever you like.
-
- Please stop telling lies like "It does only run in interlace" without even
- reading the Docs...
-
- Peter Elzner [Hawk@blanker.ruhr.de]
- ---------------------< neXus support center >------------------------------
- Microsoft isn't the answer. Microsoft is the question and the answer is NO
-